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- Geomagic design x 2016 pdf free



  We are pleased to announce the availability of the new version of Geomagic Design X. Geomagic Design X is the only reverse. Geomagic DesignX - Free download as PDF File .pdf), Geomagic Design X is the easiest way to create editable, featurebased CAD models from a 3D.    

 

Download Geomagic Design X Software Documents | 3D Systems



   

Mesh sketch Use automated curve layout tools for sketching curves on meshes including lofted slicing plans and extraction of sharp edges.

Automatic curve and sketch Create a sketch profile based on section polylines with the Auto Sketch feature. Modeling wizards Use modeling wizards to extract geometric features from a polygonal mesh model. Intelligent redesign assistant Extract design parameters and elements from 3D scan data in the modeling and extracting design intent phases.

Unroll, roll, flatten, and curl Simplify the modeling of complex, revolved designs. Auto surfacing Use the Auto Surfacing feature to fit surface patches onto a mesh and create a surface body with the click of a button. Selective surfacing Simplify the hybrid modeling process with the Selective Surfacing feature. Point cloud processing Expertly handle, process, and refine massive mesh and point cloud data alignment and construction.

Reference geometry Extract a reference plane, vector, coordinate system, polyline, or point with multiple combinations of input. What's New in Geomagic Design X? Geomagic Design X delivers new, enhanced features to streamline reverse engineering workflows, improve part design and quality, and increase productivity, enabling you to: Continue downstream workflows in the CAD package of your choice after transferring the design along with the feature tree from Design X to the CAD package.

Achieve the desired part design in less time by using new and improved sketch tools. Increase productivity by scanning directly inside Design X to avoid a disjointed workflow. Achieve the intended part design by utilizing advanced modeling options. All other company and product names referenced herein are trademarks or registered trademarks of their respective owners. The company also provides CAD modeling, reverse engineering and inspection software tools and consumer 3D printers, apps and services.

Its expertly integrated solutions replace and complement traditional methods and reduce the time and cost of designing and manufacturing new products. More information on the company is available at www. A dotted bullet indicates an actionable item in the training activities.

Text following this symbol is not actionable within an activity step. Training File 01 — Mouse Control. From the Desktop, double-click the Geomagic Design X icon to start the application. The application will start as shown in Figure 1. Click the Open button or select Open from the menu tab. Choose 01 — Mouse Control. XRL extension. The file is loaded and displayed in the Model View, see Figure 2. Other file types need to be Imported.

Figure 2 End of Activity Ribbon All commands used to create models are stored in the tabs at the top of the interface. Each tab has a different category of commands that are classified into groups.

The Model Tab is the default tab, but all tabs can be selected with the left-mouse button. Each Tab is broken down into Groups, and the Commands are located within each Group. The three tabs where the majority of training tools will be found are the Model, Sketch, and Polygons tab. Model — Create and edit solid and surface bodies. The standard CAD creating tools will be located here.

Groups Each Group within a tab will hold a set of commands that work similarly or have similar objectives. Commands Each Command will have its own properties and dialogs.

Commands that are similar will have a drop down menu to toggle between the options and save space on the toolbar. Commands are categorized and stored here. Wireframe - Display the mesh as only the poly-edges. Shaded - Display the mesh as shaded poly-faces.

Shaded with Edges - Display the mesh as shaded poly-faces with poly-edges visible. Curvature Display Mode - Turn on or off the visibility of the curvature map of the mesh. Region Display Mode - Turn on or off the visibility of the Regions. Geometry Type Display Mode - Change the region display to classify all region types as individual colors. Body Display Wireframe - Display the bodies as only the edges. Hidden Line — Display the body as edges with the edges in the background displayed as dashed lines.

Shaded - Display the bodies as faces with no drawn edges. Shaded with Edges - Display the bodies as faces with edges visible. Accuracy Analyzer Deviation for Body — Compare the solid or surface body with the used scan data. Deviation for Mesh — Compare the mesh to its previous state. Curvature — Analyze solid or surface for areas of high curvature.

Continuity — Display quality of edge continuity. Environment Mapping — Display zebra stripes on the surface to show continuity.

Views Viewpoint - fly out will display the standard views of the Model View. Selection Tools Toggle between the different selection shape options. Line - Select entities on a user drawn line on the screen. Rectangle - Select entities within a user drawn rectangle on the screen. Circle - Select entities within a user drawn circle on the screen. Polyline - Select entities within a user drawn polyline on the screen. Freehand - Select entities within a freehand drawn curve on the screen.

Paint Brush - Select entities on a freehand drawn path on the screen. Flood Selection - Select all polygons connected to a selected polygon. Extend to Similar - Select an area of mesh with polygons connected by similar curvature. Visible Only - Select only visible objects in the current view. Deselect to select through the object. In the upper right corner of the screen, an arrow can be open or closed to display all the functions available with the mouse.

This display is dynamic and will only show what is available at the moment. Figure 7 displays the Default mouse options. Figure 7 Rotate, Pan, and Zoom 1. Rotate the view by first placing the cursor in the Model View; press and hold the right-mouse button RMB. Pan the part. Move the mouse away or towards to pan from top to bottom. Change the magnification of the object in the Model View by using the Zoom command.

To zoom out, roll the scrollwheel down. This can be changed in Preferences. Using Selection Tools 1. Select poly-faces of the mesh. As you move the cursor, a rectangle is visible in the area to be selected. The poly-faces in the selection zone are highlighted. Deselect portions of the previously selected poly-faces. Add more poly-faces to the previous selections. Delete selected areas by pressing the DEL key 5. Blue is the default color of the normal side. Remember to hold Shift or Ctrl to add and removed portions of selected data.

Figure 11 - Example of selected areas 7. Notice that turning off Visible Only causes the current selection tool to affect all areas within the selection boundary, not just those visible on screen, see Figure 12 and Figure Figure 12 - Initial Selection 9. As you click, a boundary line will appear from click to click. Figure 14 Choose the Extend to Similar Selection Tool to select adjacent triangles that meet have a similar curvature.

Figure 15 Figure 16 Press Esc to remove the selection. Important Design X options are contained within these docks. Docks can be positioned anywhere on the screen. They can also be pinned, hidden, and closed completely. Training File 02 — User Interface. The top half is the Feature Tree, and the bottom half is the Model Tree. The Feature Tree can be compared to a history tree since it lists the steps taken to create a model.

The Model Tree lists entities that are still present in the model. The visibility of these objects is controlled here as well. Click the Open icon on the Quick Access Toolbar.

Choose 02 — User Interface. The Feature Tree tracks the parametric history modeling progress. Each step to create an entity is tracked in chronological order, and can be edited. The commands available from the context menu change depending on the type of object selected. Figure 18 — Feature and Model Tree 3. Geomagic Design X is a parametric history based modeler, meaning steps can be edited.

Certain points in the modeling history can be accessed, and the steps in the Feature Tree can be reordered. The Model Tree lists all entities existing in the model. Practice controlling the visibility in the part. Planes to view all Planes in the Model. Display contains display options for the scan data and the bodies. It also contains additional ways to view and display data in the Model View. Click on the Display Tab next to Tree.

The General group has options for controlling the way the overall data is displayed, including Transparency, Lighting, and View settings. The Region group gives the option to view the geometry of the selected or all regions. The Body group lists the ways to view a surface or solid body and it allows for control of the resolution of the bodies.

Figure 26 Figure 27 Figure 28 Figure 25 Figure 24 Help The Help Tab contains a list of contents and commands to find additional information about each topic. The Index tab is searchable. The content of each help will explain what the tool is, the benefits of using it, how to use the tool, and then all of the options of the tool in detail. Figure 29 shows an example of the layout for the Help tab. The views can be accessed later to remember set, non-standard, views of the part.

Create a Viewpoint of the model. Figure 30 2. Use the Reassign Viewpoint command to change the Viewpoint1. Also, explore the different information that can be displayed in the Properties dock.

The CAD body can be compared to the base scan data with its deviations displayed in a color map. Different ways to display the quality and continuity of the surfaces are also found here. Deviations between meshes can be analyzed.

The dock is where calculation options can be set. Once deviations are applied, a Color Bar will appear to control the tolerance values. View the deviations between the solid body and the mesh. Figure 31 Figure 32 3. Some properties can be changed, visibility can be turned on or off, and more information can be calculated inside Properties. Calculate the Volume of the mesh. Figure 33 2. Change the color of the mesh. Open training file 05a — Align Figure 90 2.

Create a alignment using three planar regions. Choose the large Plane Region on the bottom of the part. Choose the pink long thin Plane Region pointed at in Figure Select the Plane Region shown in Figure Figure 96 2. Create a Ref. Figure 98 Figure 99 4. Create a symmetry plane going down the center of the part in the other direction. Create a alignment using the generated reference planes and a region plane.

Choose Plane1 to set the Y Direction normal to the plane. Select Plane3. Open training file 05b — Align XYZ. Figure 2. Figure Interactive Alignment 1. Create an XYZ alignment using the generated reference planes and a region plane.

Select the Vector1 and Region Plane representing the top of the middle hub. The blue circle can be twisted to manually clock the part to any location.

Figure 3. The Best Fit Alignment will automatically start and have all of the options populated. Press the OK key to accept. This will make a much better registration between the files. Any model can be created regardless of the scan quality. Creating sketch entities, constraining entities, and dimensioning are all introduced in this lesson.

Create a New File by selecting the icon on the top-most toolbar. Constraints 5. Double-click on the top-left Point of the Rectangle.

The Constraint and information for that single point is now shown. Figure 6. Show and add Common Constraints of multiple sketch entities. Apply a Perpendicular Constraint to the lower left corner of the Rectangle. Figure 8. Figure Dimensioning LMB Click in space to set the linear dimension. LMB Click in space to set the angular dimension. Figure Figure Edit the Dimensions by double-clicking on each value. Click the Exit button to finish the sketch.

Import training file 07 — Basic Concept. Figure Figure 2. Change the Moving option to X-Y-Z. Click OK to accept the alignment based around the central hole. Figure Create Main Body 1. All sketches will still be created on the Base Plane, regardless of the height of the Offset Distance. Use the Model Tree to Hide the Mesh. A line will be best fit to the entire segment. An arc will be best fit to the entire segment. This will create and accept the arc while still staying inside the command.

Use the Centerpoint Arc to create the lower, segmented arc. Open the Accuracy Analyzer on the right side toolbar to display all points of an open loop. Using commands from the Tools group allows for quick ways to close open sketch loops. Left click on one line segment surrounding one corner. The Trim will be directed based which side of the segment is selected. Figure Figure 8. Figure 9. Figure Figure Double click on a dimension to edit the value. Verify there are no openings in the sketch loop, then press the Exit button in the top toolbar.

Figure Turn on Deviation for Body inside of the Accuracy Analyzer dock. This face shows the solid body is both too small in areas and too large. To fix the inaccuracies of the model, Edit the base sketch. This will align the sketch back normal to the screen. Select the lower sketch arc and press Delete. Click the Exit button to exit and accept.

This surface is not directly editable since it is not based off of a sketch. If changing the Mesh Fit parameters does not create the desired surface, the mesh itself can be optimized and editing to make a better fitting surface. Turn back on the Solid Body visibility.

Notice the OK check is not available until the next stage is completed. This is the portion that will be kept. Turn the Deviation for Body back on in the Accuracy Analyzer dock to see the new resulting body. This will speed up processing time for all proceeding steps instead of making the software rerun the analyzer.

Extrude Cut 1. Turn on and off visbility of entities until only the Mesh and Regions are visible. Right Click on the Plane region shown below. This will show if there is any draft from the base plane. The Mesh Sketch Setup can compensate for the draft when projecting the poly-lines back to the base plane. Figure Sketch the inner cutout using the Line and 3 Point Arc tools.

An array of common sketch tools will immediately appear. Select the 3 Point Arc icon. Click on both end points and then the height of the pink polyline radius. Figure Figure Figure Edit and adjust the sketch for a better overall model. Select Vertical from the Constraints box. Select Parallel from the Common Constraint options. Hold Shift and select one of the vertical lines. Select Tangent from the Common Constraint options. Repeat the process on the other line to create tangency with the arc.

Use the Flip Direction arrow next to the Draft input. Figure 7. Figure Revolve Cut 1. Geometry group. Click the OK to accept and begin sketching. Right-Click on the Vector and select Convert Entities. Set constraints and dimensions then Right-Click in space and Exit the sketch. Figure Create Fillets 1.

Repeat the process on the fillet around the outside of the mesh. Add all edges belonging to the same size fillet. Right-Click the solid edge of the other cut out in Figure , and choose the Fillet icon. This will be used to figure out the varying radius.

Adjust the end points to match the pink polyline. Click again to place a new point in the approximate middle of the line.

Insert any additional fillets to the model. Open training file 08 — Mech Freeform Surface. Figure Upper Surfaces 1. Having the surface more square to the part will allow for higher quality surfaces in the end.

Hide only the Mesh Fit 1 surface body using the Model Tree. Figure Figure Join Surfaces 1. Select the Spline tool in the Draw group. Repeat Step 2 for drawing a Spline on Mesh Fit 2 as close to parallel as possible to the first spline, then Accept the Spline. Figure 5. Click the Exit button in the top left corner to finish the 3D Sketch.

Figure Figure 9. This will apply tangency to the lofted surface where it connects to the original surfaces. Reasoning for splitting the spline When trimming a surface by a curve, the split points on the curve will create a separate edge along the surface. Therefore, the surface edge length can be adjusted for lofting by editing the split points. If the edge lengths are of similar size when lofting, the resulting surface will be smoother and of higher quality.

Hide Surface Loft1 to view the Mesh with Regions on. In the 1st stage of the Loft Wizard, set the location and orientation of the Loft.

Of Sections, and set the value to 5. Figure Figure 4. Rotate and adjust the manipulator to stretch the preview planes the long way across side body. Click the Next Stage button to continue. A preview of the flow of the fitted surface body will be displayed. Sections can be added by holding Ctrl and clicking and dragging the section planes. Simplify the hybrid modeling process with the Selective Surfacing feature.

Import 3D scan data files in standard mesh formats and various scan data formats from multiple scanner types and manufacturers.

Use automated batch process macros for scan processing by node-based definition. Expertly handle, process, and refine massive mesh and point cloud data alignment and construction. Extract a reference plane, vector, coordinate system, polyline, or point with multiple combinations of input. Geomagic Design X delivers new, enhanced features to streamline reverse engineering workflows, improve part design and quality, and increase productivity, enabling you to:.

Geomagic Design X is available as a standalone license or as part of a license package:. Learn more about our Geomagic Maintenance Program. Use Geomagic Design X with a powerful scan processing software and transform your 3D scan data and imported files into 3D models for immediate use downstream.

Request a free trial. From Scan to CAD in no time! Why Geomagic Design X Speed: Improve your product development, accelerate time to market and achieve longer product life cycles. What is Geomagic Design X? Do the Impossible Create products that cannot be designed without reverse engineering, customized parts that require a perfect fit with the human body.

Create components that integrate perfectly with existing products. Recreate complex geometry that cannot be measured any other way. Reduce Costs Save significant money and time when modeling as-built and as designed parts. Reduce tool iteration costs by using actual part geometry to correct your CAD and elimination part springback problems.

Reduce costly errors related to poor fit with other components. Using unique LiveTransfer technology, Design X transfers complete models, including feature trees, so you can quickly create solid and surface models from 3D scans.

Geomagic Design Xs extensive toolset combines CAD tools, industryleading scan processing tools, and all the firepower you need to take on the most challenging projects. It handles billions of scan points and has a complete host of features to fix data issues, letting you skip scan cleanup and begin creating CAD models immediately.

It does what no other software can with its combination of automatic and guided solid model extraction, incredibly accurate exact surface fitting to organic 3D scans, mesh editing and point cloud processing. Now, you can scan virtually anything and create manufacturing-ready designs. Its fully-renewed user interface and workflow tools make it easer than ever before to quickly and accurately create as-designed and as-built 3D CAD and model data.

Direct 3D scanner control tools for the widest range of the most popular devices Full integration with Geomagic Capture Scanners Supports import of over 60 file formats including polygons, point clouds and CAD Expertly handles massive mesh and point cloud data alignment, processing and refining, mesh construction Easy-to-use mesh repair tools deliver rapidhole filling, smoothing, optimizing, rewrapping and polishing tools such as Smart Brush.

Automatic, feature-based solid and surface extraction direct from 3D scans Rapidly creates solids or surfaces like you would in CAD Automated Accuracy Analyzer tools compare and validate surfaces, solids and sketches against original scan data Live Transfer supports the output of data to the industrys leading CAD systems Industry-leading Exact surface creation converts organic shapes to precise CAD models Supports comprehensive export of neutral CAD or polygon files Instantly create stunning renderings of your designs in Keyshot.

Powerful Scan-Based Design for the most demanding applications. APAC geomagic. About 3D Systems 3D Systems is a leading provider of 3D content-to-print solutions including 3D printers, print materials and on-demand custom parts services for professionals and consumers alike. The company also provides CAD, reverse engineering and inspection software tools and consumer 3D printers, apps and services.

Its expertly integrated solutions replace and complement traditional methods and reduce the time and cost of designing new products by printing real parts directly from digital input.

These solutions are used to rapidly design, create, communicate, prototype or produce real parts, empowering customers to create and make with confidence. Specifications subject to change without notice. All other trademarks are the property of their respective owners. Copyright 3D Systems, Inc.



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